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on Feb 12th, 2007 15:51:30.
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GP2XWiz News is a News and downloads site for
the GP2X and GP2X Wiz, We have all the latest emulators, homebrew
and all the downloads on this site, we also cover commercial gaming
and console news. Part of the DCEmu Homebrew & Gaming Network.
BennuGD.org sponsored by GPH present the First Contest for BennuGD WIZ / PC offering prizes to the 3 Best Games:
1st prize: A complete package of WIZ (Wiz + accessories).
2nd Prize: A Wiz.
3rd prize: Wiz console accessories.
You have until November 15 to register (though registration is not mandatory, it is necessary for administrative purposes) and your game should run well on the console Wiz (which means that the game should run at 320x240x16, you can use to make scale_resolution without changing the code, but obviously the best way to ensure that it works on the Wiz is buy one.
You must also add logos and BennuGD GPH (for BennuGD logos, Splinter suggests that use this or any of them).
Your game might even appear pre-installed in future versions of the console Wiz!
The complete documentation for the contest are:
* The subject matter of the game is free.
* The games should run on PCs and Wiz.
* The game must be programmed into BennuGD
* The games should be 2D.
* The games should run properly on a screen resolution of 320x240x16 (scale_resolution can be used to meet this requirement)
* Only accept original games (not previously submitted)
* Only allow graphics, sound and music, original and free.
* The games should include and GPH BennuGD logo at the start of it (the equipment will be provided by the organizers of this contest).
* Games must include the full source code resources, compiling and running scripts,. Ini and all that is necessary for the proper functioning of the game and direct. WIZ For the runtime that should be used will be in folder .. / bgd-runtime (no need to include the runtime).
* It is mandatory that the game supports joystick and / or mouse.
* Will be assessed using the touch screen (in the case of Wiz), which will be the PC mouse (left button).
* The game must be at least in English. It allows more than one language.
* Do not accept the use of modules (dlls / s) unofficial.
* Each participant may submit as many games to consider, but only the best of them may be creditors of the prize.
* An assessment of the following categories:
or originality
or playability
or addiction
or graphics
or music / sound effects.
* The court shall consist of GPH (the sponsor), SplinterGU (BennuGD) and some other members to nominate (the same will be announced shortly).
* Jurors may not participate in the contest.
* Under no circumstances will allow games that infringe copyright in any aspect / feature of it.
* No games will allow racist, discriminatory or prejudicial to the morals and custom, or prejudice of persons / entidads / etc.
* The contestants remain the copyright of his works, which means you can reuse / donate code and resources on other projects. But both GPH as BennuGD may freely use all the games involving the competition, provided that this does not represent the sale of such games. BennuGD GPH and are authorized by the contestants to make free and open use of the games participants on issues such as: new games include games like Wiz preinstalled software, post it on their website as free download games for free, use them as promotion of their products, etc.. The contestant shall not claim any economic reward to it.
* Participation in this competition implies knowledge and acceptance of the rules previously mentioned.
* Dates (subject to confirmation):
or registration until 15 November (desirable but not required)
or delivery until 6 January (games must be sent to splintergu@bennugd.org)
o Results on January 16
Giana’s Return aims to be a worthy UNOFFICIAL sequel of “The Great Giana Sisters”. “The Great Giana Sisters” is an alltime classic made in the late eighties mainly by Armin Gessert, Manfred Trenz and Chris Hülsbeck. The game gained impressive attention but has been damned as Super Mario copy. More information can be found here: http://en.wikipedia.org/wiki/Great_Giana_Sisters
Just4Qix v0.1 for GP2X (F100 & F200)
========================
A little bit of phun inspired by Gals Panic.
A game ported by Farox from Dingoo scene (Thank's 'mrLogan' for share)
Aim of the Game
===============
Advance through the levels by filling in more than 80% of the screen.
The deamon won't get you but he will send fire to find you.
You can dowse the fire by filling the screen while the fire is on your tail.
Source is included (with a codeblock project file )
JNB is a typical jump and run
Spice up with adventure elements
(Inventory, AKS). As a blob, a small
blue and pretty shapeless figure, is
it is your task to save the island "Mali" to
Your opponents are the dreaded
Beast King and his retinue. It is up to now
you. Save the island and friends from blobs
whose rule or let them perish.
A simple file manager will help you reorder your manga and music without PC and explore WIZ file system.
Be careful: Navigator's kamikaze protection system is not perfect!
Mancala is a board game familly, originated in East Africa. The word "Mancala"
came from arabic word "naqalah" that means literaly "To move".
Dingux-Mancala is the "Awari" variant, and even if the rule of this game is simple,
the complexity can be compared to chess Game.
The AI is based on the source code of H. Huseby & G.T. Lines, for their
implementation of the classical Minimax algorithm.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
How to play ? Here is the rules available from awari.cs.vu.nl :
Awari is played on a board where each player owns 6 pits. In the initial
position, all pits are filled with four stones, thus the initial position has
48 stones.
The player to move chooses one of its own, nonempty pits and removes all
stones from the pit. The player then sows the stones, counterclockwise, over
the remaining pits.
If the last stone is sown into an enemy pit that contains 2 or 3 stones
after sowing, the stones are captured.
In this case, if the second last pit is also an enemy pit that contains 2 or
3 stones, they are captured as well, and this process is repeated clockwise,
until the own pit, or an enemy pit containing less than 2 or more than 3
stones is reached.
The player who captures most stones, wins the game. The game end when a
player cannot move, however, to avoid such a situation early in the game, it
is not allowed to do a move that leaves the opponent without countermove,
unless all moves eradicate the opponent.